The
Undergraduate Engineering Haptics-Augmented Science
Education Homepage
Robert L. Williams II, Ohio
University
This material is based upon work
supported by the National Science Foundation under Grant No. DUE-0126739.
This web page presents haptics-augmented
software activities and tutorials to augment courses in undergraduate
engineering education. This work is
sponsored by the NSF CCLI-EMD Program.
"Haptics" comes from the Greek
meaning "to touch". Haptic interfaces provide force and touch feedback to the
human from a computer. Since humans rely
on multiple senses to interact with the real world, haptics
can greatly augment Internet-based education tools: "feeling is believing".
This web page attempts bring undergraduate engineering education to life
by allowing students to "feel" concepts presented in class. In this
way, learning and retention will be enhanced.
Through experiencing haptics, it is hoped that
more students will be excited by and excel in science, mathematics, and
engineering and thus increase our technical base for the future. Required is a PC
with Internet connection and a Microsoft
Sidewinder Haptic Interface. Currently haptics-augmented
education programs and tutorials are available for three undergraduate
engineering courses:
Any opinions, findings, and
conclusions or recommendations expressed in this material are those of the
author(s) and do not necessarily reflect the views of the National Science
Foundation.
Any questions or
comments: contact the Webmaster