The Undergraduate Engineering Haptics-Augmented Science Education Homepage

Robert L. Williams II, Ohio University


This material is based upon work supported by the National Science Foundation under Grant No. DUE-0126739.

This web page presents haptics-augmented software activities and tutorials to augment courses in undergraduate engineering education.  This work is sponsored by the NSF CCLI-EMD Program.  "Haptics" comes from the Greek meaning "to touch".  Haptic interfaces provide force and touch feedback to the human from a computer.  Since humans rely on multiple senses to interact with the real world, haptics can greatly augment Internet-based education tools: "feeling is believing".  This web page attempts bring undergraduate engineering education to life by allowing students to "feel" concepts presented in class. In this way, learning and retention will be enhanced.  Through experiencing haptics, it is hoped that more students will be excited by and excel in science, mathematics, and engineering and thus increase our technical base for the future.  Required is a PC with Internet connection and a Microsoft Sidewinder Haptic Interface.  Currently haptics-augmented education programs and tutorials are available for three undergraduate engineering courses:

· Haptics-Augmented Physics I

· Haptics-Augmented Statics

· Haptics-Augmented Dynamics

Any opinions, findings, and conclusions or recommendations expressed in this material are those of the author(s) and do not necessarily reflect the views of the National Science Foundation.


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